Unity Game Developer Intern (with Web Development Knowledge)

Kingteza Software Solutions
InternshipRajagiriya, Sri Lanka

Role Overview:

We are seeking a motivated and passionate Unity Game Developer Intern to join our development team. This role offers hands-on experience in building gameplay mechanics and user interfaces using Unity, with the added opportunity to contribute to basic web development tasks related to game integration and dashboards.

Duration: 6 Months

Key Responsibilities:

  • Develop and refine gameplay features, controls, and UI using Unity (C#)
  • Collaborate with designers and artists to implement creative concepts
  • Contribute to prototypes and ongoing game development projects
  • Optimize scenes, scripts, and assets for performance
  • (Optional) Support basic web development tasks (HTML, CSS, JavaScript, Firebase, or Node.js)

Candidate Requirements:

  • Basic understanding of Unity and C# scripting
  • Strong interest in game development and interactive media
  • Familiarity with Git or version control systems
  • (Bonus) Foundational knowledge in web development (frontend or backend)
  • Good problem-solving, communication, and teamwork skills
  • Ability to work both independently and collaboratively

What You'll Gain:

  • Practical experience working on real game projects
  • Mentorship from experienced game developers
  • Exposure to web integration aspects of game systems
  • A solid portfolio project and consideration for future roles

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Which programming language is most commonly used in Unity for scripting? *
What is the function of the Update() method in Unity? *
Which Unity component is required to apply physics to a GameObject?*
What is the purpose of a Collider in Unity? *
Which of the following is NOT a Unity 2D Collider type? *
What does the FixedUpdate() method handle best? *
What is a prefab in Unity?*
How do you make a GameObject visible in the Scene but not in the Game view? *
What does the Unity Canvas component do? *
Which of these build platforms is not supported by Unity? *